A Mesh consists of a set of connected and numbered mesh topological entities, and geometry data.
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#include <Mesh.h>
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std::string | name = "mesh" |
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A Mesh consists of a set of connected and numbered mesh topological entities, and geometry data.
◆ Mesh() [1/3]
Mesh |
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MPI_Comm |
comm, |
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U && |
topology, |
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V && |
geometry |
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inline |
Create a mesh.
- Parameters
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[in] | comm | MPI Communicator |
[in] | topology | Mesh topology |
[in] | geometry | Mesh geometry |
◆ Mesh() [2/3]
Copy constructor.
- Parameters
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[in] | mesh | Mesh to be copied |
◆ Mesh() [3/3]
Move constructor.
- Parameters
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◆ comm()
Mesh MPI communicator.
- Returns
- The communicator on which the mesh is distributed
◆ geometry() [1/2]
Get mesh geometry.
- Returns
- The geometry object associated with the mesh
◆ geometry() [2/2]
Get mesh geometry (const version)
- Returns
- The geometry object associated with the mesh
◆ operator=()
Assignment move operator.
- Parameters
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◆ topology() [1/2]
Get mesh topology.
- Returns
- The topology object associated with the mesh.
◆ topology() [2/2]
Get mesh topology (const version)
- Returns
- The topology object associated with the mesh.
◆ topology_mutable()
Get mesh topology if one really needs the mutable version.
- Returns
- The topology object associated with the mesh.
The documentation for this class was generated from the following files:
- /__w/dolfinx/dolfinx/cpp/dolfinx/mesh/Mesh.h
- /__w/dolfinx/dolfinx/cpp/dolfinx/mesh/Mesh.cpp